We are breaking down all of its perks classes in a thorough yet to the point guide.
Killing floor 2 best class reddit.
Killing floor 2 ultimate perk guide best class for each role killing floor 2 is a co op fps which is obviously based on teamwork.
Killing floor is a cooperative survival horror first person shooter on pc xbox and ps4.
U just started to play the game and seems like u would stick with just a few classes demo is fun and skillfull to play u will find that in higher difficulties well even though they r dumbed down.
Not the big killer but a slow down.
Survivalist can be a pretty good and fun class if played team oriented.
Killing floor is a cooperative survival horror first person shooter on pc xbox and ps4.
Notoriously difficult and notoriously fun.
Slaughter wave after wave of increasingly brutal experimental specimens with 10 different classes to choose from.
M79 has a large explosive radius decent dmg and plenty of ammo so its good for trash while rpg u should focus more on direct hit on big zeds feel free to use both of the weapons as combo tho.
There is no best or worst class.
5 points 2 years ago edited 2 years ago m14 sharpshooter is the best class in the game if you have good aim and consistently land your headshots.
It takes some practice but try to get in the habit of counting off your kills in zed time.
While you don t have a ton of firepower you get free armour on spawn and a discount on buying more increased movement speed and a increased syringe recharge rate which makes it really easy to spam heal yourself if you need to run back to safety.
2 medic essential 3 4 firebug lvl 25 demo trash clearing explosions microwave vs nuke the best skill in the game also essential 5 6 support commando nonessential.
People say gs but sharp is more forgiving and has freeze grenades that are way more reliable at getting you out of a tight spot.
You could take more of any of the other classes and do better 7 under level 25 demo.
I played online as a medic a lot and i have reached level 25 and i find that one pretty decent for solo.
Every kill a commando gets during zed time resets the timer extending the duration of the effect so by killing an enemy every 2 3 seconds you can make the effect last much longer.
You do this by spacing out kills.
Depends on player team communication and sometimes latency.
Notoriously difficult and notoriously fun.
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Slaughter wave after wave of increasingly brutal experimental specimens with 10 different classes to choose from.